And patch 3.1 fell hurtling from the sky like a screaming comet, inadvertently bent on the destruction of free time and real life priorities and commitments.
It's upon us at last: the biggest content patch for quite some time, and the first major patch of the current instalment of the game. Highly anticipated by every ilk, whether raider or casual altaholic, PvPer or socialite, patch 3.1 brings a lot of welcome changes and additions to the game.
[Official Ulduar Trailer]
Ulduar, with its 14 bosses -- including the old god, Yogg-Saron --, varying tiers of difficulty, and over 800 new pieces of equipment -- including the much anticipated and coveted Tier 8 armor.
The Argent Tournament in Icecrown -- sure to keep most of us occupied for weeks, if not months to come -- with its daily quests, achievements, mounts and other items.
Class talent tree changes -- and we get all of our talent points refunded (meaning free respecs for everyone!).
Many profession changes -- including additional recipes, changes to buff durations, tweaking of oldschool items, etc.
And a whole lot more additions, tweaks, fixes and changes. [3.1 Patch Notes]
I really miss raiding. I wish that I was given the opportunity to raid Ulduar, but with my inability (and unwillingness) to commit to a specific raiding day or time, it makes raiding all but impossible. I will, however, be cheering on various high-end guilds in their race to complete Ulduar and defeat Yogg-Saron, garnering them the server first achievement and some form of strange geek respect for having no lives and achieving something so monumental in a mere virtual world.
It is time to dust off my Mage's robes and fire up those afterburners. I want to try and enjoy what content I do get to experience with these additions and changes to the game.
Let the Secrets of Ulduar begin.
Long live the Alliance!
Gaiwyn of Proudmoore