I do not have the time to test all of these proposed builds, but this is just a compilation of what interests me, and a preview of how I may spec my toons according to the current talent trees.
Death Knight
54/17/0 Dual Wield Blood DPS
Key Blood Talents
Subversion
Bladed Armor
Dark Conviction
Bloody Strikes
Veteran of the Third War
Bloody Vengeance
Abomination's Might
Heart Strike
Might of Mograine
Blood Gorged
Key Frost Talents
Black Ice
Nerves of Cold Steel
Annihilation
Druid
0/52/19 Feral Combat Cat DPS
Key Feral Combat Talents
Savage Fury
Sharpened Claws
Shredding Attacks
Predatory Strikes
Primal Fury
Heart of the Wild
Leader of the Pack
Predatory Instincts
Mangle
Rend and Tear
Key Restoration Talents
Naturalist
Omen of Clarity
Master Shapeshifter
Hunter
0/63/8 Marksmanship
Key Marksmanship Talents
Lethal Shot
Careful Aim
Improved Hunter's Mark
Mortal Shots
Aimed Shot
Ranged Weapon Specialization
Piercing Shots
Trueshot Aura
Wild Quiver
Improved Steady Shot
Marked for Death
Chimera Shot
Key Survival Talents
Improved Tracking
Mage
0/53/18 or 20/51/0 Deep Fire
Key Fire Talents
Improved Fireball
Ignite
Pyroblast
Burning Soul
Improved Scorch
Playing with Fire
Critical Mass
Fire Power
Pyromaniac
Molten Fury
Empowered Fireball
Hot Streak
Burnout
20/0/51 Deep Frost
Key Frost Talents
Improved Frostbolt
Ice Shards
Elemental Precision
Piercing Ice
Icy Veins
Frost Channeling
Cold Snap
Winter's Chill
Arctic Winds
Empowered Frostbolt
Fingers of Frost
Summon Water Elemental
Chilled to the Bone
Deep Freeze
Key Arcane Talents
Arcane Concentration
Focus Magic
Arcane Meditation
Paladin
0/56/15 Protection
Key Protection Talents
Anticipation
Toughness
Reckoning
One-handed Weapon Specialization
Holy Shield
Ardent Defender
Redoubt
Combat Expertise
Avenger's Shield
Hammer of the Righteous
Key Retribution Talents
Deflection
Conviction
Priest
14/0/57 PvE Shadow
Key Discipline Talents
Twin Disciplines
Inner Focus
Meditation
Key Shadow Talents
Improved Spirit Tap
Shadow Affinity
Improved Shadow Word: Pain
Shadow Focus
Mind Flay
Shadow Weaving
Vampiric Embrace
Focused Mind
Mind Melt
Darkness
Shadowform
Shadow Power
Misery
Vampiric Touch
Pain and Suffering
Twisted Faith
Dispersion
Rogue
52/19/0 or 53/0/18 PvP Mutilate
Key Assassination Talents
Malice
Puncturing Wounds
Lethality
Vile Poisons
Cold Blood
Seal Fate
Deadly Brew
Find Weakness
Master Poisoner
Mutilate
Hunger for Blood
20/0/51 PvP Shadow Dance
Key Subtlety Talents
Master of Deception
Camouflage
Serrated Blades
Initiative
Preparation
Dirty Deeds
Hemorrhage
Deadliness
Premeditation
Cheat Death
Sinister Calling
Shadowstep
Shadow Dance
Shaman
0/8/63 PvE Restoration
Key Restoration Talents
Improved Healing Wave
Tidal Force
Healing Grace
Tidal Mastery
Healing Way
Purification
Mana Tide Totem
Blessing of the Eternals
Improved Chain Heal
Nature's Blessing
Earth Shield
Tidal Waves
Riptide
Warrior
15/56/0 Fury DPS
Key Fury Talents
Armored to the Teeth
Cruelty
Commanding Presence
Dual Wield Specialization
Enrage
Precision
Death Wish
Flurry
Bloodthirst
Improved Berserker Stance
Rampage
Titan's Grip
Gaiwyn of Proudmoore
1 comment:
Would you like a breakdown of each talent and the reason that they were chosen or just ignorantly exclaim with no explanation to back up your statement?
The reason I have noted key talents is so that people can have at least some understanding of why these particular talent builds were chosen.
I played a PvP mutilate rogue for almost two years. With the changes to skills and trees, this must be reviewed. Shadow Dance doesn't actually look too bad for a hemo build -- which is probably what I will be sticking with for PvP.
I see nothing that contradicts anything or any alternate setup that allows talents to synergise better within their own tree. So your statement is "SO BAD", if not purely a troll.
Gaiwyn
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